A downloadable game for Windows, macOS, Linux, and Android

Start small. Become a cosmic force.

MACROCOSM is a mass-evolution arena action prototype. Gather crystal mass, fight bots, and ascend through seven Aspects, from the tiny MOTE to the towering SINGULARITY. Every evolution changes your size and the way you move through the arena. Collapse costs mass, so staying powerful means staying alive.

Find your rhythm

  • Seven evolving bodies: MOTE, SHARD, PRISM, WARDEN, COLOSSUS, ARCHON and SINGULARITY.
  • Movement with momentum: double jump, Phase Step, roll, boost and airborne slam.
  • Fight your way upward: primary fire, a defensive shockwave and collectible hacks.
  • Change your perspective: switch between first-person and third-person views.
  • Explore the arena catalog: 24 procedural layouts plus the Vault of First Light, with industrial halls, crystal passages, rooftops and monumental ruins.
  • Play offline: practise in Calibration or chase a score in Ascension Trial, with configurable practice opponents.

The apex form continuously loses integrity. Keep moving and collecting mass to sustain your final ascent.

Quick controls

WASD / mouseMove / look
SpaceJump / double jump
ShiftPhase Step
CtrlBoost on the ground / slam in the air
Left mousePrimary fire
C or QHold to roll
EShockwave
G / middle mouseUse your held hack
VSwitch first-person / third-person view
H / EscField manual / pause menu

Controls can be rebound in Settings. Keyboard/mouse and gamepad bindings are supported.

Downloads and prototype notes

Download the ZIP for your operating system, extract the whole folder, and keep the included native libraries beside the game. On Linux, run macrocsm.x86_64; on Windows, run macrocsm.exe; on macOS, open MACROCOSM.app.

This is an in-development prototype. The Linux export passed a headless smoke test. Windows and macOS builds are provided for testing and have not yet been executed on their target operating systems. The macOS bundle is ad-hoc signed and not notarized; Gatekeeper may block it.

Start with the offline modes. Experimental Confluence networking is included for development, but live two-account Steam, WAN/NAT, packet-loss and two-machine gameplay have not been verified. This download is not a production Steam multiplayer release.

Built as an original Godot project with procedural geometry and original game systems. Feedback on movement, readability and bugs is welcome.

Updated 19 hours ago
Published 9 days ago
StatusPrototype
PlatformsWindows, macOS, Linux, Android
AuthorXilivir
GenreAction
AI DisclosureAI Assisted, Code, Text

Download

Download
MACROCOSM Linux x86-64.zip 79 MB
Version 1.0.0-prototype.20261112.2 19 hours ago
Download
macrocosm-android-arm64.zip 80 MB
Version 1.0.0-prototype.20261112 1 day ago
Download
MACROCOSM Windows x86-64.zip 88 MB
Version 1.0.0-prototype.20261112.2 19 hours ago
Download
MACROCOSM macOS universal (experimental).zip 111 MB
Version 1.0.0-prototype.20261112.2 19 hours ago

Install instructions

Choose the ZIP for your operating system and extract the entire folder. Keep its native libraries beside the executable. Linux: run linux/macrocsm.x86_64 (restore executable permission with chmod +x if your extractor removes it). Windows: run windows/macrocsm.exe. macOS: open macos/MACROCOSM.app; this experimental build is ad-hoc signed and not notarized, and Gatekeeper may block it. Start with offline Calibration. Use the Field Manual (H) for controls. Feedback and bug reports are welcome in the page comments.

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